- Cyberian culture
Closely Matching Concepts from Other Schemes
- found: Work cat.: Rebels : a journey underground. Part 6. Welcome to Cyberia [VR]: container (The counterculture of the present and the foreseeable future exists in a place called cyberspace. The rebels who inhabit this "New Edge" of the human landscape are virtual reality experimenters, cyberpunks ... reality on which the ideas of control and manipulation are based.)
- found: Web. 3: cyberpunk (1. science fiction dealing with future urban societies dominated by computer technology; 2. an opportunistic computer hacker)
- found: Hypertext Web. Gateway: "cyberpunk" from Jargon File, 4.2.0, 31 Jan 2000 (jargon. Since 1990 or so, popular culture has included a movement or fashion trend that calls itself 'cyberpunk,' associated especially with the ravel/techno subculture.)
- found: Britannica (cyberpunk: a science-fiction subgenre characterized by countercultural antiheroes trapped in a dehumanized, high-tech future.)
- found: ALT.CYBERPUNK FAQs, Nov. 21, 2000 (What is Cyberpunk, the Subculture? Spurred on by Cyberpunk literature in the mid-1980's, certain groups of people started referring to themselves as Cyberpunk, because they correctly noticed the seeds of the fictional "techno-system" in Western society today, and because they identified with the marginalized characters in Cyberpunk stories. Within the last few years, the mass media has caught on to this, spontaneously dubbing certain people and groups "Cyberpunk.")
- 2001-02-21: new
- 2001-03-28: revised
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