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Mixed reality


  • Here are entered works on combined physical and digital content that enables interaction with real-world and digital object. Works on entirely digital environments that are experienced by end users are entered under [Virtual reality.] Works on environments that layer digital content on top of physical environments are entered under [Augmented reality.]

  • URI(s)

  • Instance Of

  • Scheme Membership(s)

  • Collection Membership(s)

  • Variants

    • Extended reality
    • Hybrid reality
    • MR (Mixed reality)
  • Broader Terms

  • Closely Matching Concepts from Other Schemes

  • Sources

    • found: Work cat.: Benford, Steve. Performing mixed reality, 2011:CIP t.p. (mixed reality) data view (the merging of real and virtual worlds to produce new environments and visualizations where physical and digital objects co-exist and interact in real time)
    • found: PMLA (via JSTOR), May, 2001:p. 482 ("mixed reality," the promiscuous mingling of computationally intensive simulations with input from the real world)
    • found: Proceedings of International Symposium on Mixed Reality (via JSTOR), 1999:p. 261 (Mixed Reality (MR), the overlaying of virtual objects on the real world)
    • found: Wikipedia, Nov. 3, 2010(Mixed reality (MR), sometimes referred to as hybrid reality, is the merging of real and virtual worlds to produce new environments and visualizations where physical and digital objects co-exist and interact in real time; A mix of reality, augmented reality, augmented virtuality and virtual reality)
    • found: Richards, Debbie (Debbie Amelia). Seeing the possibilities with augmented reality, 2019:(Mixed vs. Augmented reality: mixed reality, or hybrid reality ... according to the Harvard business review report, Mixed reality: A new dimension of work, mixed reality is an umbrella term for the "technology ranging from virtual reality to augmented reality"))
    • found: TechTarget What Is, viewed online March 12, 2019(Mixed reality (MR) is a user environment in which physical reality and digital content are combined in a way that enables interaction with and among real-world and virtual objects. Unlike virtual reality (VR) which immerses the end user in a completely digital environment, or augmented reality (AR) which layers digital content on top of a physical environment, mixed reality blends digital and real world settings. Mixed reality is sometimes considered a type of augmented reality (AR), but its capacity for interactivity between real-world and digital elements places it further along the virtuality continuum, which has physical reality at one extreme and immersive virtual reality at the other. Mixed reality is sometimes also referred to as hybrid reality or extended reality (XR))
  • General Notes

    • Here are entered works on combined physical and digital content that enables interaction with real-world and digital object. Works on entirely digital environments that are experienced by end users are entered under [Virtual reality.] Works on environments that layer digital content on top of physical environments are entered under [Augmented reality.]
  • Example Notes

    • Notes under [Virtual reality; Augmented reality]
  • Change Notes

    • 2010-11-03: new
    • 2019-04-09: revised
  • Alternate Formats

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