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Bibframe Work

Title
Learning to program with Alice
Type
Text
Subject
Alice (Computer program language)
Object-oriented programming (Computer science)--Computer-assisted instruction--Computer programs.
Object-oriented programming (Computer science)--Study and teaching (Middle school)--Computer programs.
Computer animation--Computer programs.
Computer animation.
Three-dimensional display systems--Computer programs.
Language
English
Illustrative Content
illustrations
Classification
LCC: QA76.64 .D36 2006 (Source: dlc)
Identified By
Lccn: 2006276051
Supplementary Content
Index present
Table Of Contents
Part I: Introduction to Alice
Getting started with Alice
Program design and implementation
Programming: Putting together the pieces
Part II: Object-oriented and event-driven programming concepts
Classes, objects, methods, and parameters
Interaction: Events and event handling
Part III: Using functions and control statements
Functions and If/Else
Repetition: Definite and indefinite
Repetition: Recursion
Part IV: Advanced topics
Lists and list processing
Variables and revisiting inheritance
What's next?
Appendix
Appendix A: Using Alice
Appendix B: Managing the Alice interface.
Authorized Access Point
Dann, Wanda. Learning to program with Alice