Real-time rendering (Computer graphics)
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found: Work cat.: Real-time rendering, c2008:t.p.; p. 1 (real-time rendering concerned with making images rapidly on the computer, most highly interactive area of computer graphics) p. 3 (one of most powerful tools for real-time rendering is ability to rapidly access and display data such as images on surfaces, or "texturing")
found: Handbook of industrial engineering, 2001:p. 2504 (term "rendering" or "drawing," procedures of transforming parametric data models into discrete images, sounds; part of communication within data processing; performance requirements of real-time rendering are high)
found: The art of 3D computer animation and effects, c2004:p. 120 (gaming is the area that takes most advantage of real-time rendering; most computer games use their own custom rendering engine to render polygonal models in real time)
found: 3D User interfaces : theory and practice, 2005:p. 31 (for visual display devices in 3D UIs, real-time computer graphics rendering techniques are used to produce images that display device presents user)
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Change Notes
2008-12-18: new
2008-12-19: revised
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