found: Work cat: 2019007795: Chang, A., Playing nature : ecology in video games, 2019:ECIP publisher's summary (Playing Nature proposes radically new methods of game analysis and design structured around key concepts and terms from ecology and environmental science. This ecological approach to video games seeks to expand game studies to encompass the environmental contents and contexts of play--from the resource dynamics and procedural generation of virtual worlds to the increasingly transient spaces in which gamers play.)